This animated low-poly alchemist’s chest is designed for real-time gameplay.
The model uses flat colors to ensure clear readability of interactive elements, while hand-painted details (potion bottle, mushroom) highlight secondary features for added clarity and interest.
The animation was implemented with gameplay integration in mind, showcasing both technical setup and artistic direction. Optimized for performance, this asset represents an early test of the art–code pipeline within a larger playable WIP project.
Learn more about our work:
💻 The Programmer
https://sstyles93.github.io/
🎨 The Artist
https://sketchfab.com/jo_a_visuals